What's inside
Three organs. One puck.
01 · Mic
It hears the room.
Wakes on speech — no button to press. mrk sits through your meeting, catches what was actually said, and whispers the correction in your ear before you agree to a bad number.
- Wake-on-speech, zero setup
- Live corrections, in your ear
- After: minutes + who was right
02 · Camera
It sees what you see.
The whiteboard, the deck on screen, the room itself — vision gives your brief context that audio alone can't carry. Arriving in a later version of the device.
- Reads whiteboards & slides
- Context woven into your brief
- Indicator light whenever it's on
03 · Agent
The CMO lives inside.
The same bitter-truth agent from your dashboard — everything the mic hears and the camera sees lands in a brain that already knows your business. Ask it anything on the move; it answers like someone with skin in your game.
- Knows your company, goals and numbers
- Bitter-truth advice, anywhere you are
- Powers the Handshake in every room
Private by design.An indicator shows whenever mrk is listening or capturing, you control when it's on, and intros only happen when both people opt in. No covert mode — ever.
The Handshake
A radar for your people.
What the agent does the moment you walk into a room full of founders, investors and builders.
Proximity radar
Walk into a 1,000-person room and mrk quietly senses every other mrk around you — mapping the crowd in real time.
Like-minded matching
It reads what each holder is building and surfaces the founders, investors and developers actually aligned with you.
Who's close to you
Out of 100 mrks in the room, it points to the handful standing near you that you should meet right now.
Curated intros, not cold rooms
Turns a packed conference into a shortlist — walk up to the right person instead of working the whole floor.
Founders · investors · devs
Raising, scouting or hiring — mrk connects you to the right minds within reach, wherever your people gather.
A tap when they're near
Its face nudges you the moment someone worth knowing comes into range. Glanceable — no staring at a screen.









